Pokemon Pack Opening Simulator
Tear open virtual booster packs with the real pack structure and real community-verified pull rates — from a single pack to a full booster box. No account, no cost, just the honest odds.
The simulator couldn't load its card data. You can still check the real odds for every set and product on our pull rate calculator, or browse sealed Pokemon TCG.
Cards worth chasing in
See the full pull-rate odds for every setWant the exact odds for every set and product? Open the pull rate calculator →
Simulator results are random and are not indicative of real product contents; nothing of value is won or purchasable here. Pull rates are community-sourced estimates. Card images are the property of The Pokemon Company International / Nintendo / Creatures / GAME FREAK, used for identification only.
Pack simulator, explained
How the simulator works, where the odds come from, and what it can and can't tell you.
Yes — the simulator uses the same community-verified per-pack rates as our pull rate calculator, cross-checked against large tracked-opening samples and set data. The Pokemon Company doesn't publish official rates, so treat everything as a well-evidenced estimate.
No. Every simulated pack is random, exactly like a real one — a lucky virtual box says nothing about the sealed box on your shelf. What it does give you is an honest feel for the odds before you buy: open a few virtual Elite Trainer Boxes and "1 in 80 packs" stops being abstract.
Ten cards plus a basic energy: four Commons, three Uncommons, two reverse-holo slots and one rare-or-better slot, with the rarest card at the back. Illustration Rares replace a reverse slot when they appear; Ultra Rares, Special Illustration Rares and gold Hyper Rares land in the rare slot.
Ascended Heroes ships an ultra-rare pack variant — roughly 1 in 950–1,000 packs — where every card is a Special Illustration Rare plus a Mega Hyper Rare. The simulator reproduces it at the same rate, so if you see the gold flash, savour it.
Every real pack includes one basic energy alongside the ten cards. The simulator counts it in the pack summary but skips it in the flip sequence — ten reveals with a dead card at the end makes for worse pacing, and nobody is chasing a basic energy.
No. Pull rates and card condition inside factory-sealed Pokemon TCG products are set by the manufacturer — no retailer can influence or guarantee what's inside. The simulator exists so you can calibrate your expectations before buying real sealed product.














